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Maker Space

 

Glorious and Joyful

Christmas to all!

 

 

  

 You have reached the

Makerspace Page!

 

What is a Makerspace Program?
The goal of our Makerspace Program is to foster the development of problem solving  and planning skills in our students. The problem solving skills we focus on are communication, critical thinking, creativity, and collaboration. To help develop planning skills, many of our activities follow a typical engineering design plan which includes: getting information, thinking about possibilities, planning one's steps, trying out one's idea, evaluating the results, revising choices as needed, and sharing what has been accomplished. The skills in our program are presented through both individual and collaborative hands-on and technology activities requiring intuitive and/or computational thinking. The activities span a wide spectrum of experiences such as project challenges, computer coding, open-ended design, and puzzle solving. We also focus on using our God-given resources responsibly. The Makerspace problem solving and planning skills enable students to succeed in academic endeavors, in their  personal lives, and later on in the employment world. It is an exciting and rewarding program to teach!


Please feel free to get in touch with me about the Makerspace Program at any time.
Mrs. Marie Irvin, Makerspace Teacher
mirvin@shcslions.org
 

Links of Interest:
What Is Makerspace?                          https://www.makerspaces.com/what-is-a-makerspace/ 
21st Century Problem Solving Skills https://www.aeseducation.com/career-readiness/what-are-21st-century-skills 
Future Success and Right-brain Thinking: https://www.danpink.com/books/whole-new-mind/ 
 

Mrs. Irvin 


 

PHOTOS & ACTIVITIES!

On the sidebar of this page there are links to photos of makerspace activities for various grades, and below there are links from the Summer Camp activities. As always, students should only use online links with parent/teacher permission and supervision.

 


 

4th-8th: Code Combat

This is a coding game with many levels, designed for students in grades 4 and up, but any students are welcome to try it out! Students do NOT need an account to play - just click “Student” and then "Play" on the two first screens. Students type in computer code to create a program that moves their hero when the program is run. (JavaScript is the coding language we use with our robots if you want to choose that code.) Remember! You can see code ideas listed as soon as you start to type - then you can click on the code line to insert it - easy! 

Be sure you have received permission from your parents, and then click on the "Code Combat" sign below to access the website.

Keyboarding Activities

 

             1. Typing Club (login required) 

             2. Keyman                                         

             3. Free Typing Lessons                   

             4. Desert Typing Racer                   

             5. Meteor Typing Blast                   

             6. Save the Sailboat Race  

             7. Spacebar Invaders 

             8. Keyboard Revolution 

             9. Frogs Off Their Diet 

            10. Room Escape

            11. Key Bricks

            12. Key Tower

 

 


Links to the Shared Creations

from Coding Camp

(Now called “Robots, iPads, and More!”)